Technologies : Unity3d framework , C#
Some Unity projects, where I had to implement behavior script to unity objects and then define methods to manage interaction between them using unity event handlers
1 - Simple spaceship game. With different kind of weapons , and enemies with different behavior. Game controller will drop random enemies at random respawn points on specified delay. Credits: Me , and Javier López Hernández
2 - Accident simulation (based on real facts). This is Master labor risk prevention project of student from University of Cartagena. User moves a crane in order to pickup and transport a group of pipelines, but they were not well attached as you can see they bounce, and one pipeline is missing the head. Credits : layout : Marilo, script : Me